basintel.blogg.se

.bin file cd-i emulator
.bin file cd-i emulator









.bin file cd-i emulator

The Winforms project uses NAudio to output sound. The solution comes with 2 additional projects ProjectPSX.Winforms and ProjectPSX.OpenTK. ProjectPSX core itself is a headless library with no dependencies. If there's no one a new one will be generated on save. Note: Memory Card files are hardcoded to "memcard.mcr" on the root directory. Some others like Final Fantasy IX, Gran Turismo, Resident Evil 3 or Marvel vs Capcom boot but have random problems to be fixed. Ridge Racer, Castlevania Symphony of the Night, Final Fantasy 7, Crash Bandicoot 1, 2 and 3, Spyro the dragon, Tekken 1, 2 and 3, Toshinden, Time Crisis, Tobal 1 and 2, Vagrant Story, Street Fighter Zero 3, Rockman/Megaman 8/X4, Parasite Eve, Metal Gear Solid, Crash Team Racing. Some of the games I tested that woked were: Many games boot and go ingame althought some may have random problems.

.bin file cd-i emulator

SCPH1001.BIN is the default bios on the development but some others like SCPH5501 or SCPH7001 have been reported to work.

.bin file cd-i emulator

Note: A valid PlayStation Bios is needed to run the emulator. What is not implemented (but should be.):

  • Digital controller support (currently hardcoded to keyboard).
  • CDROM: Implemented the common commands.
  • GPU with all the commands implemented with a software polygonal rasterizer.
  • CPU (MIPS R3000A) with the Coprocessor 0 and Geometry Transformation Engine (GTE) Coprocessor.
  • ProjectPSX dosn't use any external dependency and uses rather simplistic C# code.Īt the moment the following is implemented: This is a personal project with the scope to learn about hardware and the development of emulators. ProjectPSX is a C# coded emulator of the original Sony Playstation (Playstation 1/PS1/PSX)











    .bin file cd-i emulator